Microworks Corporation used the rumors they had accumulated over the years to attract a large number of diehards like him. At this critical juncture, those diehards became a free army for Microworks to "eradicate" Rubik Corporation to uphold justice. Kevan had to admit that he was quite grateful for this. It made him more determined to develop and produce high-quality games. He couldn't disappoint those players when they had such expectations.

Although there was much backlash, Galeforce's popularity was not badly affected. The number of downloads and active players ranked the game first on the list of domestic games. The daily cash reloads were also showing a very positive number.

When it was nearing the date of Rubik Corporation's new game release, the company posted an apology on its official Twitter page saying that a technical error had occurred due to rushing the deadline. Hence, the release of the game would be postponed indefinitely.

Rubik Corporation was a despised presence in the gaming industry. Many gaming companies had been plagiarized by Rubik countless times, so when Rubik posted their apology, the bosses and producers of many gaming companies did not hold back on their mockery.

"I heard that someone's new game plagiarized Microworks' newest game. They planned to launch theirs before Microworks to rake in profits first, but Microworks ended up turning the tables on them." "The only thing I have to say about that specific company's dirty tricks is that karma always takes care of things."

"It's like Microworks avenged all those companies who got plagiarized. We have to download their new game and reload cash credits to support them!"

At first, the netizens hadn't realized that Rubik Corporation had plagiarized Galeforce, but once all the big guns in the gaming industry exposed everything, they couldn't wait to find evidence of Rubik's plagiarism. Although Rubik's game hadn't been officially launched-not even a test run, the company had released some of the character designs and a partial storyline on their marketing account. According to the character designs, people could already find corresponding characters from Galeforce, and the game's storyline was like a rip-off version of Galeforce's. To sum it up, the game was just a crude version of Galeforce. Hence, many gamers started boycotting Rubik Corporation and even started a topic on Twitter with the hashtags "#RubikGetOutOfTheGamingIndustry" and "#HasRubikShutDownYet".

Gamers who had downloaded Rubik Corporation's games before also started posting screenshots of them deleting those games and posting one-star reviews on every major app store. They even posted all sorts of negative comments like-

"Plagiarism kills originality! Plagiarists suck!"

"Guys! Don't! Download! This! Game!"

"Plagiarists deserve a special place in hell!"

"Rubik is trash! Hope they shut down soon!"

"I'll just treat the money I put into the game as the company's funeral expenses. I hope everyone at Rubik rests in peace."

Suffering from such an impact, the number of active gamers on every game under Rubik Corporation plummeted and the amount of credit reloads neared zero. Rubik Corporation posted another announcement saying that their new game had no connection with Galeforce at all.

"We would like the public to play the game after it is launched before deciding whether we committed plagiarism. We believe that time will prove our innocence."

The comments under that Twitter post were naturally from paid posters hired by the company, so they obviously showed support for Rubik Corporation. However, the algorithm quickly drowned them out with the real netizens' comments comparing the storylines and character designs of the two games. Even so, such comments were quickly deleted by Rubik Corporation, so netizens had no choice but to share the post and make "Rubik plagiarism" the first topic on the trending search list.

"I'm afraid this is the end for Rubik Corporation." This was the conclusion made by all the bosses of gaming companies at every gathering. Of course, Rubik Corporation's fate was good news to everybody. Many people approached Kevan to give him a toast and thank him for "eliminating evil".

Meanwhile, Kevan responded very humbly. "Other than releasing the game sooner, we didn't do anything else." What he said was the truth.

Rubik plagiarizing Galeforce was a secret Peter Jones had accidentally exposed to people in the industry after he'd had too much to drink. The key opinion leaders who had dissed Rubik on Twitter were also not arranged by Kevan. They were just people who had hated Rubik for a long time and merely took the chance to trample on the company. As for the netizens, they were even more out of his control. However, as far as he knew, the person who had led the Rubik boycott was the top player on one of Galeforce's servers and also a long-time diehard fan of Microworks.

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